using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GoalsGame
{
    class GoalsGame
    {
        static void Main(string[] args)
        {
            int i = 0;
            int Player1 = 0;
            int Player2 = 0;
            int Player1points = 0;
            int Player2points = 0;
            while(i<10){
                Console.Write("Goals Player 1: ");
                Player1 = Convert.ToInt32(Console.ReadLine());
                Console.Write("Goals Player 2: ");
                Player2 = Convert.ToInt32(Console.ReadLine());
                if(Player1>Player2){
                    Console.WriteLine("Player 1 win!\n");
                    Player1points += 2;
                }
                else if(Player1 < Player2){
                    Console.WriteLine("Player 2 win!\n");
                    Player2points += 2;
                }
                else{
                    Console.WriteLine("Draw!\n");
                    Player1points += 1;
                    Player2points += 1;
                }
                Console.WriteLine("------------------------------------------------------------------------------\n");
                i++;
            }
            Console.WriteLine("Point of Player 1: {0} ", Player1points);
            Console.WriteLine("Point of Player 2: {0} ", Player2points);
            if(Player1points>Player2points){
                Console.WriteLine("Player 1 is the CHAMPION with {0}!", Player1points);
            }
            else if(Player1points<Player2points){
                Console.WriteLine("Player 2 is the CHAMPION with {0}!", Player2points);
            }
            else{
                Console.WriteLine("Player 1 and Player 2 are the CHAMPIONS with {0} and {1}!.", Player1points,Player2points);
            }
        }
    }
}